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Build 017

2010/12/29

This is an improvements-only build, there are no new features yet. Some bugs and strange behaviors did bother me enough to get this build done.

Changelog:

2010-12-29: Build 017
– Fixed broken window resizing in game.
– Fixed Quest order bug #1: ‘go back to AG’ in the middle of ‘kill Monster’.
– Fixed Quest order bug #2: goals added in reverse order.
– Patched crash when selecting AG with too many quests generated. Please
note that this involves truncating Quests listing.
– Fixed bugs caused by game running slowly, including bugs caused by stand by.
This include among others Adventurers getting lost outside levels.
– Fixed automatic layout of Adventurer windows.
– Tweaked mouse double-click sensivity, should be easier to double-click now.
– Fixed some level design issues (ladders vs exits) in Forest ‘castle’.

http://tinyrpgsim.free.fr/pub/TinyRPGSim%20-%20Build%20017%20-%202010-12-29.zip

Quest bug #1 did cause a strange behavior of Adventurers, they would stop fighting and go back to Town before finishing the monsters.

The mouse sensivity did feel really strange, you couldn’t double-click fast, you had to wait between clicks.

Well, that’s all for today, I hope you’ll enjoy the game more with this cleaner build!

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